The "Character Animation" chapter introduces the skeleton method, a standard technique in animation production, and describes various animation editing techniques for humanoid character models.
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The "Character Animation" chapter introduces the skeleton method, a standard technique in animation production, and describes various animation editing techniques for humanoid character models.
Read Less
Add this copy of Mathematics and Applications of Computer Graphics to cart. £69.59, new condition, Sold by Booksplease rated 4.0 out of 5 stars, ships from Southport, MERSEYSIDE, UNITED KINGDOM, published 2025 by Springer Nature Switzerland AG.
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New. Contains: Illustrations, black & white, Illustrations, color. IX, 196 p. 105 illus., 17 illus. in color. Intended for professional and scholarly audience.