This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.
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This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.
Read Less
Add this copy of Programming Multiplayer Games to cart. $42.72, like new condition, Sold by Hay-on-Wye Booksellers rated 5.0 out of 5 stars, ships from Hereford, UNITED KINGDOM, published 2004 by Wordware Publishing.
Add this copy of Programming Multiplayer Games to cart. $31.58, good condition, Sold by ThriftBooks-Reno rated 5.0 out of 5 stars, ships from Reno, NV, UNITED STATES, published 2004 by Wordware Publishing, Inc.
Add this copy of Programming Multiplayer Games to cart. $67.67, good condition, Sold by Bonita rated 4.0 out of 5 stars, ships from Santa Clarita, CA, UNITED STATES, published 2004 by Wordware Publishing, Inc.