LaMothe's follow-up book to "Tricks of the Windows Game Programming Gurus" is the one to read for the latest in 3D game programming. When readers are finished, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves.
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LaMothe's follow-up book to "Tricks of the Windows Game Programming Gurus" is the one to read for the latest in 3D game programming. When readers are finished, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves.
Read Less