Virtual Machines
Iain D Craig
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Gwent: Art of The Witcher...
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Grand Theft Auto V Limited...
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Terraria: Exploration and...
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Model Risk Management: Risk...
Ludger Rüschendorf,
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Emergence: From Chaos to Order
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Iterative Methods for Sparse...
Yousef Saad,
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Software Testing: A Craftsman...
Paul C Jorgensen,
Byron DeVries
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Graphics Shaders: Theory and...
Mike Bailey,
Dr. Steve Cunningham
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Pattern-Oriented Software...
Frank Buschmann,
Regine Meunier
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The Complete Collection
Cavan Scott,
Brandon T Snider
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Fortnite Battle Royale Hacks:...
Jason R. Rich
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Reality Is Broken: Why Games...
Jane McGonigal
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Game AI Pro 3: Collected...
Steve Rabin (Editor)
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100 Things to Know About...
Alice James,
Eddie Reynolds
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Introduction to Data Science:...
Rafael A Irizarry
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Computational Inelasticity
J C Simo,
T J R Hughes
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Wordnet: An Electronic...
Christiane Fellbaum (Editor),
Dr. George A Miller (Preface by)
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The Macintosh Way
Guy Kawasaki,
Jean-Louis Gassee (Designer)
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Elements of Game Design
Robert Zubek
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Minecraft: Epic Inventions
Mojang Ab,
The Official Minecraft Team
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Introduction to Online Convex...
Elad Hazan
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Fearless Change: Patterns for...
Mary Lynn Manns,
Linda Rising
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Discipline of Programming
Edward W Dijkstra,
Edsger Wybe Dijkstra
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