Game AI Pro 3: Collected...
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Virtual Machines
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Terraria: Exploration and...
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Emergence: From Chaos to Order
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Software Testing: A Craftsman...
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Graphics Shaders: Theory and...
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Dr. Steve Cunningham
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Pattern-Oriented Software...
Frank Buschmann,
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Data Structures and Program...
Robert L Kruse,
Alexander J Ryba
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Generative Adversarial...
Mehdi Ghayoumi
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100 Things to Know About...
Alice James,
Eddie Reynolds
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Computational Inelasticity
J C Simo,
T J R Hughes
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Wordnet: An Electronic...
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The Macintosh Way
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Algorithmic Game Theory
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The Cinematic Art of...
Jake Gerli
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Fearless Change: Patterns for...
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Linda Rising
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Ubiquitous Computing...
John Krumm (Editor)
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Database System Concepts
Abraham Silberschatz,
Henry Korth
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C++/CLI: The Visual C++...
Gordon Hogenson
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Applying UML and Patterns: An...
Craig Larman
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Principles of Verifiable Rtl...
Lionel Bening,
Harry D Foster
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Discipline of Programming
Edward W Dijkstra,
Edsger Wybe Dijkstra
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