Create the Code: Sound and...
Max Wainewright
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Fundamentals of Music...
Meinard Müller
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A Digital Signal Processing...
Kenneth Steiglitz
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Create the Code: Sound and...
Max Wainewright
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Game Audio Programming 3:...
Guy Somberg (Editor)
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Game Audio Programming 3:...
Guy Somberg (Editor)
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Principles of Game Audio and...
Jean-Luc Sinclair
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Principles of Game Audio and...
Jean-Luc Sinclair
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Developing Virtual...
Leonardo Gabrielli
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Developing Virtual...
Leonardo Gabrielli
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The Game Audio Strategy Guide...
Gina Zdanowicz,
Spencer Bambrick
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The Game Audio Strategy Guide...
Gina Zdanowicz,
Spencer Bambrick
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Computational Auditory Scene...
David F. Rosenthal (Editor),
Hiroshi G. Okuno (Editor)
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Foundations in Sound Design...
Michael Filimowicz (Editor)
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Analog Synthesizers:...
Mark Jenkins
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Analog Synthesizers:...
Mark Jenkins
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Foundations in Sound Design...
Michael Filimowicz (Editor)
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Designing Audio Effect...
Will Pirkle
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Designing Audio Effect...
Will Pirkle
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Game Audio with FMOD and Unity
Ciarán Robinson
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Game Audio with Fmod and Unity
Ciarán Robinson
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Game Audio Programming 2:...
Guy Somberg (Editor)
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How to Apply Equalization
Craig Anderton
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Hack Audio: An Introduction...
Eric Tarr
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