Game Audio Programming:...
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Dark Souls: Beyond the Grave...
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The Strange Works of Taro...
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Straight Flush: The True...
Ben Mezrich
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George Kalmpourtzis
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The Legend of Kingdom Hearts...
Georges Grouard
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Benoit Reinier
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Massively Multiplayer Game...
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Transformers for Machine...
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Kenneth Graham
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How Pac-Man Eats
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The Encyclopedia of Arcade...
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Architectural Approach to...
Christopher W Totten
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Practical Parallel Rendering
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Tomas Akenine-Mo]ller,
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Ray Tracing Gems: High...
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Artificial Intelligence for...
Ian Millington
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Real Time Cameras: A Guide...
Mark Haigh-Hutchinson
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Minecraft, Second Edition:...
Daniel Goldberg,
Linus Larsson
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Play Between Worlds:...
T L Taylor
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2D Graphics Programming for...
John Pile Jr
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Artificial Intelligence: With...
Dr. Richard E Neapolitan,
Xia Jiang
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