Infrastructure in Video Games
Daniel Punday
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Advances in Computer Games:...
Michael Hartisch (Editor),
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Computers and Games:...
Cameron Browne (Editor),
Akihiro Kishimoto (Editor)
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Hands-On Unity 2022 Game...
Nicolas Alejandro Borromeo
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Game Design Deep Dive: Free...
Joshua Bycer
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The Music of Nobuo Uematsu in...
Richard Anatone
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Unreal Engine 5 Character...
Henk Venter,
Wilhelm Ogterop
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Freelance Video Game Writing:...
Toiya Finley
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Design Innovative Robots with...
Aaron Maurer
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The Snes Encyclopedia: Every...
Chris Scullion
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Hands-On Unity 2020 Game...
Nicolas Alejandro Borromeo
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This is esports (and How to...
Paul Chaloner
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Narrative Design: The Craft...
Michael Breault
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Love and Electronic Affection...
Lindsay Grace
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Professional Techniques for...
Wendy Despain
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Virtual Vernacular
Sarah Bonser
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Game Design Deep Dive:...
Joshua Bycer
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Game AI Pro 360: Guide to...
Steve Rabin
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Game AI Pro 360: Guide to...
Steve Rabin
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Virtual History: How...
A. Martin Wainwright
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Doing Things with Games:...
Lindsay Grace
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Architectural Approach to...
Christopher W. Totten
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Breaking Out of the Games...
Matthew M. White
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The Advanced Game Narrative...
Tobias Heussner
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